Triple Laser Problem
Today, you have been selected to participate in our advanced morality testing sequence. These tests were designed not to inspect the properties of portals, but to gather data on moral code of humans.
A disturbing mix of Chamber 20 and Trolley Problem. It's not hypothetical, actual lives are at stake. Lives of robots. Does it matter though?
Developed by: corruptor2037
Music by: an00bis
Made for "Triple Laser Jam" by Krzyhau. Developed in three weeks
Based on: Portal franchise by Valve Software
Made with Unity. (It could be easily a mod, but I don't know how to work with Hammer)
No original Portal assets were used.
Please, if you liked the game, leave a rating.
Version 1.20 - Fixed all major collision bugs - Added russian localization (write me if you want to add another language) - Added basic joystick support (it'll not work in menu, only in game)
Version 1.10 - Fixed a lot of bugs - In game achievements - Proper options menu
Download
Download
TripleLaserProblem - 1.20.zip 108 MB
Comments
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i died from the laser in the third test and it crashed
also in the first test i was able to kill all the turrets by picking up the ball and moving it to the other side but it wasnt acknowledged :C
I tried to walk through the exit with the cube in hand, but then the game crashed.
Sorry for that. Come tomorrow, there will be an updated build.
Possible bugs!
Chamber 01
Chamber 04
Unless that was the last one. Overall very charming game :D
Did a exploded turret part blocked the laser from continuing? I saw that bug, but if it's not, I would like more explanation.
I did it again today in chamber 01 and a burnt turret did block the laser! But after I turned the laser on again I was able to progress :)
This didn't work for chamber 04 though.
i love how buggy this game is
Is it? Feel free to list it so I can fix it in the future. I fixed everything I found (except bouncing from cube holding).
after beating chamber 01, walk over the first light strip, walk back to the exit door, repeat until the game crashes
walking upstairs holding a reflector cube, you run into the cube
the companion cube can't be picked up
what happened to jumping?
It would harm the logic, you could jump on buttons